None of them follow the storyline or have any campaign missions.Īverage difficulty. These game modes must be unlocked in the other game modes. The player starts with a Split M3 Mamba with 2 HEPT weapons. When one gets to a certain point in this game, possibly 15 million credits, one unlocks the Savage Split game mode. The enemy AI seems to be more challenging than in Quickstart mode the aim-assist, however, appears to be the same. The player starts with a TS class and an M5 class Argon ship. They do not follow the storyline and do not have any campaign missions.Īverage difficulty. These game modes are unlocked by default (the player can pick them right after starting up the game for the first time). Unlike in Quickstart mode, X-TREME mode has no aim-assist which makes it much more difficult to hit maneuverable ships unless the player is very good. Player starts with 450 credits, a buster, 1 5mj shield, 2 beta IREs, and only a boost extension, singularity engine time accelerator, and video enhancement goggles. This makes it much easier to hit predictable enemies but can make it more difficult to hit unpredictable enemies. There is also a significant auto-aim or aim-assist which forces one's projectiles towards the lead crosshair. Finishing Quickstart mode does not appear to unlock any additional modes. The player starts with 100,000 credits, a nicely equipped buster, as well as a mercury (cargo transporter) with only 2 5mj shields and a singularity time accelerator. When one finishes all the storyline missions in this mode, it unlocks the anonymous Argon game mode.Įasy difficulty. Player starts with a Buster and 5000 credits. The protagonist (main character) is Julian Brennan, a human male aged 21.Īverage difficulty. These are the storyline or campaign games.
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